Bloom Cycle
Bloom Cycle is a small ecosystem game about keeping a living valley in balance without ever fully controlling it.
Verdants grow, Grazers eat them, then Stalkers hunt the Grazers. Left alone, the populations rise and fall in waves until one bad season can send your balance into disarray. You're the gardener trying to stop that, with only a few gently nudging tools.
HOW TO PLAY
- Seed Drop, Cull, Lure and Rain, all paid for with slowly recovering Influence
- Four seasons: Spring blooms, Summer gives you some breathing room, Autumn withers things away, and Winter can be a harsh test of your prep work
- Random events like droughts, floods, blight outbreaks and Stalker packs, each forecast ahead so you can plan
- Lost a species? New arrivals only wander in if the valley can feed them, so you'll have to earn the help
- You are scored on your longest stretch with all three species in balance
CONTROLS
- Click: use tool
- 1-4: choose tool
- Wheel: zoom
- Right-drag/WASD: pan
- Space: pause
| Published | 7 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Auguress |
| Genre | Simulation, Strategy |
| Made with | Unity |
| Tags | 2D, ecosystem, nature, Pixel Art |





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